Apb reloaded game
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Punkbuster - epic win and justice! I mean, I dont think it was as bad as people were saying but I did encounter my fair share of aimbotters. Thank You guys for reviving APB ^_^ Reply Delete
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So IMHO the only weapon that deserves to have a 1 shot system is Sniper Rifle because it's really difficult to hit a moving target from the big distance right to the head and it will be really fair to SMGs and Rifles abilities. Headshot?First time I played APB I was surprised that I can't kill somebody in 1 shot,it looked unreal.but if U make the 1 shot system for every weapon the battles won't be interesting at all.For example Rifles and Submachine guns damage a big area and so even accidentally some people will kill others with 1 shot just shooting at the area close to the opponent's head.įrom the other side there was a wonderful weapon in the game called Sniper Rifle to kill an opponent using it players had to hit him twice.the weapon has a slow reload so while U were reloading the enemy just ran away from you. I really cant wait to get back into San Paro.ġ.IMHO the cheating is the first thing that developers have to think of.So I'm really glad that You're trying to prevent accidents of cheating.Ģ. Why would they limit clothing options for each class, I never understood that?Īnyway, keep up the great work guys. Will that be fixed to allow both criminals and enforcers to wear them? Same with the bustier. In particular, bullet proof vests were made enforcer only. One of the last patches, I recall, removed some items from criminals/enforcers and made them class specific. It was a bit disappointing, as someone who plays a lot of shooters, that head shots, body shots, and limb shots all dealt the same damage. Over 1000 cheaters is a lot when you figure La Rocha had less than that many players near the end of APB's lifetime.Īnd I'm glad the ability to make headshots is being added in. Realtime Worlds policy on that was dumbfounding. And I think its great that you will publicly list players that get kicked for cheating. The first couple of days that punkbuster was enabled, while terribly laggy, everything felt balanced for a while. Hackers were so rampant throughout the game it was ridiculous. Reply DeleteĪs someone who played APB from launch till the last day the server stayed up, all I can say to you is THANK YOU SO SO MUCH. HP and defense perks already perform well in that regard, and don't force your character to look like an hedgehog. It won't punish players for getting off cars and performing actions that require time, but it would still reward those with a good aim.īesides, forcing everyone to buy bulletproof vests would kill character customization, as everyone would walk around with the same outfit to avoid being at disadvantage. What you CAN do to implement headshots and keep them balanced would be turning headshots into critical hits (1.5x damage perhaps?), which would give 1HKO capabilities only to certain weapons (snipers, shotguns). Basically, giving every weapon a 1HKO capability would ironically kill the sniper rifle, which is the first gun that come to mind when you think about headshots. Not to mention that weapons like the NTEC, the OBIR and the STAR will turn into magical death machines considering they have a fast firing rate with a relatively small bloom, a good accuracy while in sniping mode, a long firing range and a hit-on-the-spot first bullet on each burst. Giving every weapon 1HKO capabilities would turn actions like dismounting cars, opening doors or doing anything mission-related into a luck based task, hoping that your opponent is not aiming at the exact point of your head while you're in the middle of the animation. Please, please, PLEASE do not implement instant kill headshots. With PB working better and bans going out, hopefully San Paro will become a little more polite, a little more fair, and a lot more violent :D Reply Delete On a lighter note, good to hear about Punkbuster! Even when you weren't directly fighting a cheater (which was rare) there was always building suspicion of cheating when met with a skill gap, so much that all manner of polite conduct and sportsmanship went out the window, as your opponent shouted profanities at your corpse over the mic after every fight. The difficulty required to hit targets was still enough to require aiming well and the combat became more about good aiming, good movement, and clever positioning, rather than the frustration of dying instantly to a random stray round. While there are certainly an appeal to the skill-oriented increase in take-down speed, when APB first launched, and lacked head shots, it actually felt quite REFRESHING.
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I sincerely hope you are joking about the bullet proof vests and head shots.